/*
*	Created:			09.04.10
*	Author:				009
*	Last Modifed:		-
*/

#ifdef WIN32

// test address
#define TEST_ADDR_1								0x479590
#define TEST_ADDR_2								0x46E71C
#define R2_DATA_1								0x50
#define R2_DATA_2								0x24

// structs address
// R2
#define R2_C_SAMP_STRUCTURE						0x4EFE08

// fuctions address
// R2
#define R2_CLIENT_CONNECT						0x47C680
#define R2_CLIENT_DISCONNECT					0x47C970
#define R2_SPAWN_FOR_WORLD						0x481080
#define R2_KILL_FOR_WORLD						0x47EF90
#define R2_SET_SPAWN_INFO						0x47E000
#define R2_SET_SKIN								0x48E980
#define R2_SET_WEAPON_SKILL						0x48D7E0

// logging pointers
#define R2_JOIN_POINTER							0x47C8F4
#define R2_PART_POINTER							0x47CAE8

#else

// test address
#define TEST_ADDR_1								0x80A12E9
#define TEST_ADDR_2								0x80F9A00
#define R2_DATA_1								0x8B
#define R2_DATA_2								0x55

// structs address
// R2
#define R2_C_SAMP_STRUCTURE						0x817CA98

// fuctions address
// R2
#define R2_CLIENT_CONNECT						0x809C5D0
#define R2_CLIENT_DISCONNECT					0x809C950
#define R2_SPAWN_FOR_WORLD						0x809B200
#define R2_KILL_FOR_WORLD						0x80997E0
#define R2_SET_SPAWN_INFO						0x80982B0
#define R2_SET_SKIN								0x80C84D0
#define R2_SET_WEAPON_SKILL						0x80D3200

// logging pointers
#define R2_JOIN_POINTER							0x809C889
#define R2_PART_POINTER							0x809CB91

#endif
